The mountain is listening.

Growing a valley. Gathering the pack.

Explore the eight valleys

The way home.

Finish a valley to open the next.

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An original fictional mountain fable by Vainakh Studios. Version 3.1. WebGL 2.

Learn to play

Let the mountains carry your call.

Select a wolf by its name. Tap a linked ledge to move there. Each move takes one turn.
Soft calls cost one turn. Strong calls cost two and travel farther. Previewing reach is free. Awake adults relay calls; newly found adults relay from the next call onward.
Diamond markers are echo ledges. Calls travel farther from them. Cubs can call and answer, but cannot relay another wolf’s voice.
Find every wolf, then connect the family to Home through the adults. The home call is strong and costs one turn.
The storm advances only when you act. Thinking is free. Undo is unlimited. Map reveals sound routes; dim blue arcs are closed by turn-based wind. Waiting in real time does not change the wind.

Keyboard: 1–4 selects wolves. Space: soft call. Shift + Space: strong call. U: undo. H: hint. M: sound. Tab and Enter reach every control.

Learn the call.

You know the way.

Move, preview, call, relay, return. The campaign introduces echo ledges and changing wind when you reach them. Your saved journey is unchanged.